Both this and "Too impatient" give me strong "at home alone" and "Kio adventure" vibes and I love it! Your games are really good and I hope to see and record more from you!
this game was made in rpg maker 2003. there was never a running option :) you may either have lag issue or not playing on windows. i advise using easyrpg player if that is the case.
Aw man, I could only play "Too impatient" as its the only browser game, i missed both this and "doggy dinner time" :( [My PC can't support doenloading as it ran into a probelm]
I enjoyed this quite a bit. I got stuck towards what I think is the end when the dolls come out and chase you after you poison the piranha with alcohol (a thing I have never done in any other video game I've ever played and that I was grateful this game gave me a chance to do), I fled through the left door and they chased me into the backyard which I'd just gotten the key for, but then they cornered me there and nothing was interactive except for the...outhouse? chicken coop? the little shed, which just made a door noise when I pressed enter on it but didn't actually let me escape inside. I couldn't go back either--got a 'wrong way, dummy' type message when I tried--and I went back and tried to flee the doll in the foyer through the other door and that didn't work either.
I mean, as you said "Caution: This game is rushed and may be buggy as I made this on the last three days and I did not have any playtesters LOL xd" (welcome to the no playtesters club btw LMAO) so it's not exactly like I'm surprised although I am curious how the story was going to end.
The gameplay itself (not the tone or mood, but the simple puzzles) reminds me of my old 2k3 game Backstage which my own game for this jam was a long-delayed sequel to.
I feel like the potential was here for this to actually be at least a bit spooky/scary with the elements used here (the spooky house and the dolls, the footsteps and the ambience, the weird objects scattered around, and especially the mirrors) the light comedic tone the game went for instead didn't speak to me as much as it might have.
The game has basically one joke which is look at what a baka Rana is (which carries a fair amount of ludonarrative dissonance as you the player playing as Rana need to be at least somewhat clever to solve, but as you solve them you are bombarded with these little flashbacks about what a moron your character is, it's weird).
My least favorite part was the sounds, since a lot of the default RTP sounds are used and I find them kind of over-familiar (I would, I've been using RM since 2k3 was actually NEW) and/or harsh or jarring generally. The menu sounds but also the sounds used for the doors, especially the sound used for 'locked doors' which sounds nothing like a locked door. The main music track did a good job of establishing the mood/tone but was a bit repetitive and ear-wormy.
Overall though, like I said I really enjoyed this!
π² This game has no story it's a β₯β₯β₯β₯β₯β₯ simulator/Shooter
π² Like playing "Temple Runners" for the story
β It's there for the people who want it
π² Well written
π² Epic story
- PRICE -
β Free
π² Underpriced
π² Perfect price
π² Could be cheaper
π² Overpriced
π² Complete waste of money
- REQUIREMENTS -
β You can run it on a microwave
π² Average
π² High end
π² "NASA" computer
- LENGTH -
β Very short (0 - 1 hours)
(haven't played it fully)
π² Short (1 - 10 hours)
π² Average (10 - 30 hours)
π² Long (30 - 70 hours)
π² Extremely long (70 - 110 hours)
π² No ending
- FUN -
π² I'd rather watch paint dry
π² Hard to enjoy
π² Repetitive
β Actually pretty amusing
π² Ride of your life
- REPLAYABILITY -
π² It's a one-time experience
(haven't played it fully)
β Only for achievements
π² If you wait a few months/years
π² Definitely (you can always go back and improve and is still enjoyable
π² Infinitely replayable
Special Thanks to BLUEY from Steam (Creator of the template)
- MARKETING - (How well your game page)
π²Very Weak (No photos/videos/Description/Story/External Links + Devlogs)
π²Weak ( No photos/videos/Story/External Links + Devlogs)
β Good (No videos/ External Links + Devlogs)
π²Great (has all the above)
Hey! I played your game on my stream! Watch it to see the live review! Here's the link for it: https://www.twitch.tv/spacematterplay π For the full review check it out at this moment: 4:04:00 Game number: 12
You could have done better for the game! Keep it up! && I would appreciate if you rated my submission into the contest as well!
β Return to game
Comments
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Both this and "Too impatient" give me strong "at home alone" and "Kio adventure" vibes and I love it! Your games are really good and I hope to see and record more from you!
THIS WAS SO CUTE OMG WILL THERE BE LIKE A STORY BETWEEN HER AND THE VAMPIRE DUDE?? GREAT GAME!!!
idk
I took an arrow to the knee, somehow it got into my head.
how do i run at the chasing part? my character is rly slow and cant outrun them at all
no run. only walk.
? then how to outrun the dolls? Cause they keep catching me. Ive watched vids and other ppls character seems way faster
Press shift + arrow keys to run. Applys in most RPGs.
this game was made in rpg maker 2003. there was never a running option :)
you may either have lag issue or not playing on windows. i advise using easyrpg player if that is the case.
Yeah ur right...it was just me being stupid enough to press shift all the time XD
This made me wanna finish watching the last season of Jojo's on Netflix. Just because of that ORA.
watch it...*points gun*
Great little game, I was feeling a little sad but after I played this I feel much happier.
Love this game. I'm glad Rana got a happy ending.
This is a cute little game
I Love This Game!
Poor Rana has really terribly friends. I only want the best for her.
Aw man, I could only play "Too impatient" as its the only browser game, i missed both this and "doggy dinner time" :( [My PC can't support doenloading as it ran into a probelm]
I'm sed
Awesome game <3
You should mark the build as "for windows" so people can download it on the official itch website
ok
Thank you so much
Great game btw
This was vv cute
i got both endings they were fire very good
thank you fire friend.
i remember first discovering doggy dinner time lol youre such an awesome dev keep up the good work!
May i ask how to get second ending?
okay sure! when the dolls chase you and you are asked to put a code into the box, leave the room.
omg so simple! I didnt notice( Thank you!
*going to the doctor to check my head for brain damage by an arrow*
I enjoyed this quite a bit. I got stuck towards what I think is the end when the dolls come out and chase you after you poison the piranha with alcohol (a thing I have never done in any other video game I've ever played and that I was grateful this game gave me a chance to do), I fled through the left door and they chased me into the backyard which I'd just gotten the key for, but then they cornered me there and nothing was interactive except for the...outhouse? chicken coop? the little shed, which just made a door noise when I pressed enter on it but didn't actually let me escape inside. I couldn't go back either--got a 'wrong way, dummy' type message when I tried--and I went back and tried to flee the doll in the foyer through the other door and that didn't work either.
I mean, as you said "Caution: This game is rushed and may be buggy as I made this on the last three days and I did not have any playtesters LOL xd" (welcome to the no playtesters club btw LMAO) so it's not exactly like I'm surprised although I am curious how the story was going to end.
The gameplay itself (not the tone or mood, but the simple puzzles) reminds me of my old 2k3 game Backstage which my own game for this jam was a long-delayed sequel to.
I feel like the potential was here for this to actually be at least a bit spooky/scary with the elements used here (the spooky house and the dolls, the footsteps and the ambience, the weird objects scattered around, and especially the mirrors) the light comedic tone the game went for instead didn't speak to me as much as it might have.
The game has basically one joke which is look at what a baka Rana is (which carries a fair amount of ludonarrative dissonance as you the player playing as Rana need to be at least somewhat clever to solve, but as you solve them you are bombarded with these little flashbacks about what a moron your character is, it's weird).
My least favorite part was the sounds, since a lot of the default RTP sounds are used and I find them kind of over-familiar (I would, I've been using RM since 2k3 was actually NEW) and/or harsh or jarring generally. The menu sounds but also the sounds used for the doors, especially the sound used for 'locked doors' which sounds nothing like a locked door. The main music track did a good job of establishing the mood/tone but was a bit repetitive and ear-wormy.
Overall though, like I said I really enjoyed this!
yeah i wasnt able to get into the shed it just made the door sfx, you need to spam 'z' to get in
I'll go back and give that a shot
For a game made in 3 days, Idiot Maiden is really well done! Also covered the game here! :D
I loved this game, amazing!!!!!
-DIFFICULTY-
β My 90-year-old grandma could play it
π² Easy
π² Normal
π² Hard
π² "Dark Souls"
- Accessibility -
π² Easy to figure out
π² Takes some time to figure out
π² Hard to figure out
β Very Unclear
- GRAPHICS -
π² "MS Paint"
π² Bad
π² Meh
π² Graphics don't matter in this game
π² Decent
π² Good
β Beautiful
π² Masterpiece
- MUSIC && SFX - π² None
π² Bad
π² Not special
β Good
π² Beautiful
- STORY -
π² This game has no story it's a β₯β₯β₯β₯β₯β₯ simulator/Shooter
π² Like playing "Temple Runners" for the story
β It's there for the people who want it
π² Well written
π² Epic story
- PRICE -
β Free
π² Underpriced
π² Perfect price
π² Could be cheaper
π² Overpriced
π² Complete waste of money
- REQUIREMENTS -
β You can run it on a microwave
π² Average
π² High end
π² "NASA" computer
- LENGTH -
β Very short (0 - 1 hours)
(haven't played it fully)
π² Short (1 - 10 hours)
π² Average (10 - 30 hours)
π² Long (30 - 70 hours)
π² Extremely long (70 - 110 hours)
π² No ending
- FUN -
π² I'd rather watch paint dry
π² Hard to enjoy
π² Repetitive
β Actually pretty amusing
π² Ride of your life
- REPLAYABILITY -
π² It's a one-time experience
(haven't played it fully)
β Only for achievements
π² If you wait a few months/years
π² Definitely (you can always go back and improve and is still enjoyable
π² Infinitely replayable
Special Thanks to BLUEY from Steam (Creator of the template)
- MARKETING - (How well your game page)
π²Very Weak (No photos/videos/Description/Story/External Links + Devlogs)
π²Weak ( No photos/videos/Story/External Links + Devlogs)
β Good (No videos/ External Links + Devlogs)
π²Great (has all the above)
Hey! I played your game on my stream! Watch it to see the live review! Here's the link for it: https://www.twitch.tv/spacematterplay π
For the full review check it out at this moment: 4:04:00
Game number: 12
You could have done better for the game! Keep it up! && I would appreciate if you rated my submission into the contest as well!
Game Total Number: 50