Lists of things I've done.
Sweet Flowers and Salt » Devlog
In this project, I wanted to try out some functions from the engine, as well as creating a new gameplay style
The following is listed:
-applying visual plugins
-using common events (crazy that i haven't used common events till now right?)
-using bigger character sprites
-making parallax maps
-creating a "flower growing" function
-"gacha" style rewards
-rewards using tier levels
-making "efficient" cutscenes
-etc etc...
I may update this project/devlog in the future for more experimentation.
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