Lists of things I've done.


In this project, I wanted to try out some functions from the engine, as well as creating a new gameplay style

The following is listed:

-applying visual plugins

-using common events (crazy that i haven't used common events till now right?)

-using bigger character sprites

-making parallax maps

-creating a "flower growing" function

-"gacha" style rewards

-rewards using tier levels

-making "efficient" cutscenes

-etc etc...

I may update this project/devlog in the future for more experimentation.

Get Sweet Flowers and Salt

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